web/flows: resize captcha iframes (#12260)
* web: Add InvalidationFlow to Radius Provider dialogues
## What
- Bugfix: adds the InvalidationFlow to the Radius Provider dialogues
- Repairs: `{"invalidation_flow":["This field is required."]}` message, which was *not* propagated
to the Notification.
- Nitpick: Pretties `?foo=${true}` expressions: `s/\?([^=]+)=\$\{true\}/\1/`
## Note
Yes, I know I'm going to have to do more magic when we harmonize the forms, and no, I didn't add the
Property Mappings to the wizard, and yes, I know I'm going to have pain with the *new* version of
the wizard. But this is a serious bug; you can't make Radius servers with *either* of the current
dialogues at the moment.
* web: streamline CaptchaStage
# What
This commit:
1. Replaces the mass of `if () { if() { if() } }` with two state tables:
- One for `render()`
- One for `renderBody()`
2. Breaks each Captcha out into "interactive" and "executive" versions
3. Creates a handler table for each Captcha type
4. Replaces the `.forEach` expression with a `for` loop.
5. Move `updated` to the end of the class.
6. Make captchDocument and captchaFrame constructed-on-demand with a cache.
7. Remove a lot of `@state` handlers
8. Give IframeMessageEvent its own type.
9. Removed `this.scriptElement`
10. Replaced `window.removeEventListener` with an `AbortController()`
# Why
1. **Replacing `if` trees with a state table.** The logic of the original was really hard to follow.
With the state table, we can clearly see now that for the `render()` function, we care about the
Boolean flags `[embedded, challenged, interactive]` and have appropriate effects for each. With
`renderBody()`, we can see that we care about the Boolean flags `[hasError, challenged]`, and can
see the appropriate effects for each one.
2. (and 3.) **Breaking each Captcha clause into separate handlers.** Again, the logic was convoluted,
when what we really care about is "Does this captcha have a corresponding handler attached to
`window`, and, if so, should we run the interactive or executive version of it?" By putting all
of that into a table of `[name, challenge, execute]`, we can clearly see what's being handled
when.
4. **Replacing `foreach()` with `for()`**: [You cannot use a `forEach()` with async
expressions](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/forEach#:~:text=does%20not%20wait%20for%20promises).
If you need asynchronous behavior in an ordered loop, `for()` is the safest way to handle it; if
you need asynchronous behavior from multiple promises, `Promise.allSettled(handlers.map())` is
the way to go.
I tried to tell if this function *meant* to run every handler it found simultaneously, or if it
meant to test them in order; I went with the second option, breaking and exiting the loop once a
handler had run successfully.
5. **Reordered the code a bit**. We're trying to evolve a pattern in our source code: styles,
properties, states, internal variables, constructor, getters & setters that are not `@property()`
or `@state()`, DOM-related lifecycle handlers, event handlers, pre-render lifecycle handlers,
renderers, and post-render lifecycle handlers. Helper methods (including subrenderers) go above
the method(s) they help.
6. **Constructing Elements on demand with a cache**. It is not guaranteed that we will actually need
either of those. Constructing them on demand with a cache is both performant and cleaner.
Likewise, I removed these from the Lit object's `state()` table, since they're constructed once
and never change over the lifetime of an instance of `ak-stage-captcha`.
9. **Remove `this.scriptElement`**: It was never referenced outside the one function where it was used.
10. **Remove `removeEventListener()`**: `AbortController()` is a bit more verbose for small event
handler collections, but it's considered much more reliable and much cleaner.
* Didn't save the extracted ListenerController.
Co-authored-by: Ken Sternberg <133134217+kensternberg-authentik@users.noreply.github.com>
providers/oauth2: fix redirect uri input (#12122)
* fix elements disappearing
* fix incorrect field input
* fix wizard form and display
---------
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens L. <jens@goauthentik.io>
* web: Add InvalidationFlow to Radius Provider dialogues
## What
- Bugfix: adds the InvalidationFlow to the Radius Provider dialogues
- Repairs: `{"invalidation_flow":["This field is required."]}` message, which was *not* propagated
to the Notification.
- Nitpick: Pretties `?foo=${true}` expressions: `s/\?([^=]+)=\$\{true\}/\1/`
## Note
Yes, I know I'm going to have to do more magic when we harmonize the forms, and no, I didn't add the
Property Mappings to the wizard, and yes, I know I'm going to have pain with the *new* version of
the wizard. But this is a serious bug; you can't make Radius servers with *either* of the current
dialogues at the moment.
* First things first: save the blueprint that initializes the test runner.
* Committing to having the PKs be a string, and streamlining an event handler. Type solidity needed for the footer control.
* web/admin/better-footer-links
# What
- A data control that takes two string fields and returns the JSON object for a FooterLink
- A data control that takes a control like the one above and assists the user in entering a
collection of such objects.
# Why
We're trying to move away from CodeMirror for the simple things, like tables of what is essentially
data entry. Jens proposed this ArrayInput thing, and I've simplified it so you define what "a row"
is as a small, lightweight custom Component that returns and validates the datatype for that row,
and ArrayInput creates a table of rows, and that's that.
We're still working out the details, but the demo is to replace the "Name & URL" table in
AdminSettingsForm with this, since it was silly to ask the customer to hand-write JSON or YAML,
getting the keys right every time, for an `Array<Record<{ name: string, href: string }>>`. And some
client-side validation can't hurt.
Storybook included. Tests to come.
* Not ready for prime time.
* One lint. Other lints are still in progress.
* web: lots of 'as unknown as Foo'
I know this is considered bad practice, but we use Lit and Lit.spread
to send initialization arguments to functions that create DOM
objects, and Lit's prefix convention of '.' for object, '?' for
boolean, and '@' for event handler doesn't map at all to the Interface
declarations of Typescript. So we have to cast these types when
sending them via functions to constructors.
* web/admin/better-footer-links
# What
- Remove the "JSON or YAML" language from the AdminSettings page for describing FooterLinks inputs.
- Add unit tests for ArrayInput and AdminSettingsFooterLinks.
- Provide a property for accessing a component's value
# Why
Providing a property by which the JSONified version of the value can be accessed enhances the
ability of tests to independently check that the value is in a state we desire, since properties can
easily be accessed across the wire protocol used by browser-based testing environments.
* Ensure the UI is built from _current_ before running tests.
website/docs: update preview status of different features (#11817)
* remove preview from RAC
* add preview page instead of info box
* remove preview from rbac
* add preview to gdtc
* add preview to kerberos source
---------
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens L. <jens@goauthentik.io>
* add captcha to identification stage
* simplify component invocations
* fail fast on `onTokenChange` default behavior
* reword docs
* rename `token` to `captcha_token` in Identification stage contexts
(In Captcha stage contexts the name `token` seems well-scoped.)
* use `nothing` instead of ``` html`` ```
* remove rendered Captcha component from document flow on Identification stages
Note: this doesn't remove the captcha itself, if interactive, only the loading
indicator.
* add invisible requirement to captcha on Identification stage
* stylize docs
* add friendlier error messages to Captcha stage
* fix tests
* make captcha error messages even friendlier
* add test case to retriable captcha
* use default
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
---------
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens Langhammer <jens@goauthentik.io>
* authenticator_validate: autoselect last used device class
* improve usability of `AuthenticatorValidationStage`
* don't automatically offer the recovery key authenticator validation
I believe this could confuse users more than help them
* web: move mutator block into the `willUpdate` override
Removed the section of code from the renderer that updates the state of the component;
Mutating in the middle of a render is strongly discouraged. This block contains an
algorithm for determining if the selectedDeviceChallenge should be set and how; since
`selectedDeviceChallenge` is a state, we don't want to be changing it outside of those
lifecycle methods that do not trigger a rerender.
* web: move styles() to top of class, extract custom CSS to a named block.
* lint: collapse multiple early returns, missing curly brace.
* autoselect device only once even if the user only has 1 device
* make `DeviceChallenge.last_used` nullable instead of optional
* clarify button text
* fix typo
* add docs for automatic device selection
* update docs
Co-authored-by: Tana M Berry <tanamarieberry@yahoo.com>
Signed-off-by: Simonyi Gergő <28359278+gergosimonyi@users.noreply.github.com>
* fix punctuation
---------
Signed-off-by: Simonyi Gergő <28359278+gergosimonyi@users.noreply.github.com>
Co-authored-by: Ken Sternberg <ken@goauthentik.io>
Co-authored-by: Tana M Berry <tanamarieberry@yahoo.com>
web: Add InvalidationFlow to Radius Provider dialogues
## What
- Bugfix: adds the InvalidationFlow to the Radius Provider dialogues
- Repairs: `{"invalidation_flow":["This field is required."]}` message, which was *not* propagated
to the Notification.
- Nitpick: Pretties `?foo=${true}` expressions: `s/\?([^=]+)=\$\{true\}/\1/`
## Note
Yes, I know I'm going to have to do more magic when we harmonize the forms, and no, I didn't add the
Property Mappings to the wizard, and yes, I know I'm going to have pain with the *new* version of
the wizard. But this is a serious bug; you can't make Radius servers with *either* of the current
dialogues at the moment.