* web: Silence ESBuild warning. * web: Flesh out live reload. Tidy ESBuild. --------- Signed-off-by: Teffen Ellis <592134+GirlBossRush@users.noreply.github.com>
171 lines
4.4 KiB
TypeScript
171 lines
4.4 KiB
TypeScript
/**
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* @file
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* Client-side observer for ESBuild events.
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*/
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import type { Message as ESBuildMessage } from "esbuild";
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const logPrefix = "👷 [ESBuild]";
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const log = console.debug.bind(console, logPrefix);
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type BuildEventListener<Data = unknown> = (event: MessageEvent<Data>) => void;
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/**
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* A client-side watcher for ESBuild.
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*
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* Note that this should be conditionally imported in your code, so that
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* ESBuild may tree-shake it out of production builds.
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*
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* ```ts
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* if (process.env.NODE_ENV === "development" && process.env.WATCHER_URL) {
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* const { ESBuildObserver } = await import("@goauthentik/common/client");
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*
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* new ESBuildObserver(process.env.WATCHER_URL);
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* }
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* ```
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}
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*/
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export class ESBuildObserver extends EventSource {
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/**
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* Whether the watcher has a recent connection to the server.
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*/
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alive = true;
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/**
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* The number of errors that have occurred since the watcher started.
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*/
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errorCount = 0;
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/**
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* Whether a reload has been requested while offline.
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*/
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deferredReload = false;
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/**
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* The last time a message was received from the server.
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*/
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lastUpdatedAt = Date.now();
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/**
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* Whether the browser considers itself online.
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*/
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online = true;
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/**
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* The ID of the animation frame for the reload.
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*/
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#reloadFrameID = -1;
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/**
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* The interval for the keep-alive check.
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*/
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#keepAliveInterval: ReturnType<typeof setInterval> | undefined;
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#trackActivity = () => {
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this.lastUpdatedAt = Date.now();
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this.alive = true;
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};
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#startListener: BuildEventListener = () => {
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this.#trackActivity();
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log("⏰ Build started...");
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};
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#internalErrorListener = () => {
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this.errorCount += 1;
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if (this.errorCount > 100) {
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clearTimeout(this.#keepAliveInterval);
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this.close();
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log("⛔️ Closing connection");
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}
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};
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#errorListener: BuildEventListener<string> = (event) => {
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this.#trackActivity();
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// eslint-disable-next-line no-console
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console.group(logPrefix, "⛔️⛔️⛔️ Build error...");
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const esbuildErrorMessages: ESBuildMessage[] = JSON.parse(event.data);
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for (const error of esbuildErrorMessages) {
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console.warn(error.text);
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if (error.location) {
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console.debug(
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`file://${error.location.file}:${error.location.line}:${error.location.column}`,
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);
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console.debug(error.location.lineText);
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}
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}
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// eslint-disable-next-line no-console
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console.groupEnd();
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};
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#endListener: BuildEventListener = () => {
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cancelAnimationFrame(this.#reloadFrameID);
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this.#trackActivity();
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if (!this.online) {
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log("🚫 Build finished while offline.");
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this.deferredReload = true;
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return;
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}
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log("🛎️ Build completed! Reloading...");
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// We use an animation frame to keep the reload from happening before the
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// event loop has a chance to process the message.
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this.#reloadFrameID = requestAnimationFrame(() => {
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window.location.reload();
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});
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};
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#keepAliveListener: BuildEventListener = () => {
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this.#trackActivity();
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log("🏓 Keep-alive");
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};
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constructor(url: string | URL) {
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super(url);
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this.addEventListener("esbuild:start", this.#startListener);
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this.addEventListener("esbuild:end", this.#endListener);
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this.addEventListener("esbuild:error", this.#errorListener);
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this.addEventListener("esbuild:keep-alive", this.#keepAliveListener);
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this.addEventListener("error", this.#internalErrorListener);
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window.addEventListener("offline", () => {
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this.online = false;
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});
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window.addEventListener("online", () => {
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this.online = true;
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if (!this.deferredReload) return;
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log("🛎️ Reloading after offline build...");
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this.deferredReload = false;
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window.location.reload();
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});
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log("🛎️ Listening for build changes...");
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this.#keepAliveInterval = setInterval(() => {
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const now = Date.now();
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if (now - this.lastUpdatedAt < 10_000) return;
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this.alive = false;
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log("👋 Waiting for build to start...");
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}, 15_000);
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}
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}
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