* blueprints: fix tag values not resolved correctly
this lead to `null` in an `!Env` tag being returned as `"null"`
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
* make blueprint user password optional
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
* ensure user doesn't have a usable password set when its an empty string
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
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Signed-off-by: Jens Langhammer <jens@goauthentik.io>