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			* website: Bump prettier from 3.3.3 to 3.4.1 in /website Bumps [prettier](https://github.com/prettier/prettier) from 3.3.3 to 3.4.1. - [Release notes](https://github.com/prettier/prettier/releases) - [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md) - [Commits](https://github.com/prettier/prettier/compare/3.3.3...3.4.1) --- updated-dependencies: - dependency-name: prettier dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * update formatting Signed-off-by: Jens Langhammer <jens@goauthentik.io> * sigh Signed-off-by: Jens Langhammer <jens@goauthentik.io> * disable flaky test Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: dependabot[bot] <support@github.com> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
		
			
				
	
	
		
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			26 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Meta models
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| 
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| Since blueprints have a pretty strict mapping of each entry mapping to an instance of a model in the database, _meta models_ exist to trigger other actions within authentik that don't directly map to a model.
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| 
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| ### `authentik_blueprints.metaapplyblueprint`
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| 
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| This meta model can be used to apply another blueprint instance within a blueprint instance. This allows for dependency management and ensuring related objects are created.
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| 
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| See [examples](https://github.com/search?q=repo%3Agoauthentik%2Fauthentik+path%3A%2F%5Eblueprints%5C%2F%2F+metaapplyblueprint&type=code) in the default blueprints for more information.
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| 
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| #### Attributes
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| 
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| - `identifiers`: Key-value attributes used to match the blueprint instance
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| 
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|     Example:
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| 
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|     ```yaml
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|     attrs:
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|         identifiers:
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|             name: Default - Password change flow
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|     ```
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| 
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| - `required`: (Default: `true`) Configure if the blueprint instance must exist
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| 
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|     If this is set to `true` and no blueprint instance matches the query above, an error will be thrown. Otherwise, execution will continue without applying anything extra.
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